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Ustizarmo considers the party. While powerful, he is pragmatic, and decides to try a less direct approach. “You are no match for me. Better that you leave here, and run back to your little village.” Ustizarmo stretches his wings wide as he says this, being as threatening as possible. Kevara is obviously shaken because they [...]
So, yeah, it’s been two months since I’ve updated. I haven’t forgotten, but being back in school full-time with a full schedule, a full-time job, and a host of other responsibilities kinda put a dampener on my posts. But! Have no fear. I have plenty more D&D posts coming (we’ve had quite a few sessions [...]
Unfortunately, this post is going to be more narrative, less hilarious conversation between the team. I forgot to make a copy of the chat log, and it seems that no one else on the team did, either (most times, I can count on Amber to back me up, but she was away this week.) Anyway, [...]
Uncomfortable with the idea of bandits so nearby and burning inns, the group decides to set up a watch rotation while staying at the Heavenly Hearth. Dorn begins the watch, patrolling hallways and checking out the windows, searching for signs of any incoming assault. Suddenly, he is attacked from behind by a dwarf wielding a [...]
Due to a few scheduling conflicts, this one took a bit longer to get together than the previous games. We were also expecting to play the weekend of the 4th, but since only two people remembered… the next game is for the 10th. Anyway, with the end of each adventure, I try to offer several [...]
I normally try to stick with groups of 5 for games, but I felt I had to make an exception for Sara… after all, she’s a pretty awesome person to hang around with and talk to, and I figured she’d bring something special to the table. She’s new to D&D, like many of the other [...]
We left our adventurers mid-battle, which is something I absolutely hate to do, but we’re on a very strict 4-hour time limit when it comes to the Sunday game. Anyway, we return to a heroic fight already in progress. The group continues to whittle away at the Maven’s minions. Suddenly, the Maven takes more of [...]
The specter disappears, and the group agrees that the skeleton must be Terina’s remains. Conferring further, they decide to investigate the house above them before heading to the theater. Deciding that caution is a much better plan this time around, the group chooses to listen at the door this time before trying to break it [...]
The group has managed to defeat the strange and deadly toys, and they stop to rest and examine the caravan wagons. True to Volrane’s word, the wagons are filled with foodstuffs, now rotting and useless. Some other trade goods, trinkets, and a well made carpet are tucked in among the rotted food; the carpet, the [...]
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