I’ve been very remiss in my postings, and it’s been so long since the most recent D&D post and where the game is now that I need to play a little catch-up. I’ll try to include as many details as I can, but for the most part, the older the session, the less likely I [...]
Given the options for their return home, the team chooses the middle ground – a hike through the mountains. It’s a little longer than the route by ship, but somewhat less dangerous than the road these days, and given their current run of luck, the group figures it’d be the best way to go. The [...]
So, before we move on to the next storyline, it’s time for me to reveal some history of the game. You can skip this part if you like, but the upcoming sessions will have a few unfamiliar terms for the casual reader, and I don’t want anyone to be confused. Basically, this is my way [...]
Ustizarmo considers the party. While powerful, he is pragmatic, and decides to try a less direct approach. “You are no match for me. Better that you leave here, and run back to your little village.” Ustizarmo stretches his wings wide as he says this, being as threatening as possible. Kevara is obviously shaken because they [...]
Unfortunately, this post is going to be more narrative, less hilarious conversation between the team. I forgot to make a copy of the chat log, and it seems that no one else on the team did, either (most times, I can count on Amber to back me up, but she was away this week.) Anyway, [...]
Uncomfortable with the idea of bandits so nearby and burning inns, the group decides to set up a watch rotation while staying at the Heavenly Hearth. Dorn begins the watch, patrolling hallways and checking out the windows, searching for signs of any incoming assault. Suddenly, he is attacked from behind by a dwarf wielding a [...]
Due to a few scheduling conflicts, this one took a bit longer to get together than the previous games. We were also expecting to play the weekend of the 4th, but since only two people remembered… the next game is for the 10th. Anyway, with the end of each adventure, I try to offer several [...]
I normally try to stick with groups of 5 for games, but I felt I had to make an exception for Sara… after all, she’s a pretty awesome person to hang around with and talk to, and I figured she’d bring something special to the table. She’s new to D&D, like many of the other [...]
We left our adventurers mid-battle, which is something I absolutely hate to do, but we’re on a very strict 4-hour time limit when it comes to the Sunday game. Anyway, we return to a heroic fight already in progress. The group continues to whittle away at the Maven’s minions. Suddenly, the Maven takes more of [...]
The specter disappears, and the group agrees that the skeleton must be Terina’s remains. Conferring further, they decide to investigate the house above them before heading to the theater. Deciding that caution is a much better plan this time around, the group chooses to listen at the door this time before trying to break it [...]