Well, not so much, really. I’ve been absent. Most people probably think I got hit by a bus or something, or that the blog is well and truly dead and I’ll never post to it again. The latter is probably closer to the truth, but it’s hard to just close this thing down. Too much [...]
It’s currently 1:15 in the morning. I should be asleep right about now, but I’m still fairly jazzed up about a secret project I’ve been working on for a while now, and just finished (no details yet, it was just shipped off to the responsible parties a couple hours ago), and I’ve also been pondering [...]
So it’s been a while since I’ve had any posts about Arms, and especially nothing regarding the new changes in 4.1. The truth is that a great deal has changed in such a short time, and so far, all for the better. One-Time Rend Now that Mortal Strike refreshes Rend, we no longer have to [...]
(Disclaimer: This will be a long post. I’ll try to remember to include a TL;DR at the end for you lazy types.) It’s amazing how things change. Six years ago, I was playing City of Heroes and taking a breather from EverQuest when I was approached by a buddy of mine who had been invited [...]